Crescent Esports at St. Julien’s Trunk or Treat 2019


Crescent Esports

Crescent Esports at St. Julien’s Trunk or Treat 2019

Giving back and having fun this Halloween season.

BROUSSARD, LOUISIANA – Crescent Esports is the vanguard of esports in Louisiana and believes in giving back to the youth in our communities. This Saturday, October 12, 2019, Crescent Esports will have a booth at this year’s Trunk or Treat at St. Julien’s Park in Broussard, LA. Meet some of the Crescent Esports staff and players! We will be discussing esports in Louisiana, anti-bullying efforts, and will be hosting a Fortnite Dance Battle for prizes with Crescent Esports Player Development Manager, Artie Valle. We love giving back to our community.

“I’m so excited to be part of this again along with Crescent Esports, Irock and Jaewalker! We love giving back to our community so we’re hosting a Fortnite Dance Battle for prizes. The kids had a total blast last year. I can’t wait,” said Cameron “PurpleSkye” Valle.

Dozens of vendors will be passing out candy and treats for the kids with lots of activities inside the baseball pod. This includes a live DJ, dancing, food, photo booth, face-painting, games, fun jumps, petting zoo, and a Costume Contest! This FREE Family Fun event that is not to be missed. Get the family dressed up and grab your bags. Please join us this Saturday for a fun-filled evening!

When Saturday, October 12, 2019 5:30 PM – 8:30 PM
Where Broussard Sports Complex at St. Julien Park
701 St. Nazaire, Broussard, Louisiana 70518
What Fortnite Dance Battle for prizes
Free giveaways
Meet n’ Greet for photo and video opportunities:
Allan Mizell – Crescent Esports Co-CEO/Co-Owner
Artie Valle – Crescent Esports Player Development Manager
Dylan Smith – Crescent Esports FGC Manager
Alex “Deviltrigger” Nguyen – Crescent Esports FGC player Isiah “Irock” Valle – Crescent Esports Apex Legends Player Jaden “Jaewalker” Valle – Formerly of SiblingStatic
Cameron “PurpleSkye” Valle – Formerly of SiblingStatic
About Fortnite and Epic Games, Inc. Fortnite is an online video game developed by Epic Games and released in 2017. 

Epic Games, Inc. is an American video game and software development company based in Cary, North Carolina.
About Us We are the vanguard of esports in Louisiana! Our goal is to enrich the esports industry with the spice of Louisiana! Crescent Esports is a national competitive gaming organization based out of Louisiana. We are to esports like Popeye’s is to fried chicken. We want our community to feel a part of our organization.

We are the vanguard of esports in Louisiana! Our goal is to enrich the esports industry with the spice of Louisiana. Crescent Esports is a national competitive gaming organization based out of Louisiana. We are to esports like Popeye’s is to fried chicken. We want our community to feel like they are a part of our organization. Crescent Esports is not just an esports organization, we are a hub for professional teams and players to represent the state of Louisiana. We aim to take top-level players to strive to be the best versions of themselves and encourage our community to support their players. We host monthly events with an active Discord of gamers from all walks of life. If you’re looking for a place to find new friends in gaming, join our Crescent Esport’s community! 
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Closeup with HonestZaib

With the internet all a buzz over the controversial decision this week from Activision Blizzard to ban Hearthstone Asia-Pacific Grandmasters Champion, Blitzchung, for his statement in regard to the Hong Kong pro-democracy protests, it’s easy to forget the Hearthstone Masters Tour Bucharest is at hand.

On October 18th in Bucharest, Romania, top Hearthstone competitors from around the world will be competing for a $300,000 prize. For many, winning means everything and winning means pressure. With a tournament on the horizon and a large prize on the line, Zaib Qayyum, age 23, adds medical school to his balancing act.

Qayyum is a Hearthstone player with Crescent Esports heading across the Atlantic to compete in the Hearthstone Masters Tour Bucharest.

A second-year medical student from New Orleans, Louisiana, Qayyum’s combination of gaming and determination to help others, in this case being medicine, is the type of player Crescent Esports holds to a standard. Community, loyalty, and respect are its mantra. A hardworking student and serious competitor go hand-in-hand in this house.

“I have always been an extreme competitor and continuously strive to the best. I played tennis very competitively and planned to play in college before injuring my shoulder,” said Qayyum, also known as HonestZaib. “I also played basketball, baseball, and a little bit of football in high school.”

Qayyum is a holder of over twenty spelling bee titles and competed nationally twice. Described as open-minded, he is compassionate and an animal lover. “I love animals, especially my cat Spooky,” said Qayyum. Adding that “balancing medical school, competitive Hearthstone and life are extremely difficult.”

When you are in a slump, take a step back and ask yourself if you are doing everything you can to improve.

“At the end of my first year, I had a lot of trouble trying to play qualifiers while studying for finals. It took a mental toll on me, and I questioned whether I could continue going forward,” said Qayyum. “This past summer, I was able to focus on Hearthstone without having to worry about school, and the success that I was able to accrue motivated me to continue the grind when the school year came around.”

Working on his mental fortitude and time management has allowed Qayyum to improve in Hearthstone. A normal day consists of classes, a minimum of six hours of study, needed errands, ending with Hearthstone. Qayyum engages in competition as he believes it to be a concrete way of judging performance and improvement.

“I have always wanted to be the best in everything that I do, and the way that I prove to myself, that I am not selling myself short and am giving it my all, is by competing. People have always told me I am a good Hearthstone player,” said Qayyum. “But I’m unable to believe that until I have success in the competitive scene. Now that I have qualified for Masters Tour Bucharest, I believe that I have gotten much better as a player, but I still have a long way to go until I am content with my play.”

When asked about qualifying for Bucharest, Qayyum describes it as a “a breath of fresh air.” Always involved in different organizations, picking up new skills or competing, medical school began to dominate his life. Qayyum confesses that focusing only on school took its toll on his mental health. “I really hated how school had taken over and how I was not doing what makes me who I am, which is working to pick up new skills and involve myself in as many things as I could,” said Qayyum.

Deciding to put everything into qualifying for the Masters Tour Bucharest, reassured Qayyum, “that part of me is still there and that it is worth it for me to continue grinding in Hearthstone. Even if it means that I have negative free time on a daily basis.” Let us hope that sleep is available at least.

When asked about advice to others, “If you’re looking to get into Hearthstone or esports, remember that you can always improve even if it feels like you are doing everything right or not finding success, and to not get complacent,” said Qayyum. “When you are in a slump, take a step back and ask yourself if you are doing everything you can to improve. Oftentimes, we begin to autopilot, and after a long day of playing we feel like nothing has changed. Nothing will change unless you work tirelessly to find new ways to learn.” Finding new ways to learn and improve are what masters do.

Let us wish Qayyum all the best as he heads out to the Hearthstone Masters Tour in Bucharest. The Crescent family is very proud and will be cheering for HonestZaib. Tune in to on October 18-20, 2019 for viewing and see the Hearthstone blog for scheduling.

Crescent Esports Heads to EVO 2019

LAS VEGAS, NEVADA – This weekend it all comes down to the biggest showdown in esports at the Evolution Championship Series (EVO), the crème de la crème of fighting game tournaments around the world. The tournament begins on Friday, August 2 – Sunday, August 4, 2019 at the Mandalay Bay and Resort in Las Vegas, Nevada. The Crescent Esports FGC team, alongside streamer and FGC competitor, Dancing Fighter, will go head-to-head against the best of the best this weekend.

Who’s excited for EVO?

“I’m EXTREMELY excited to see friends, the Crescent family, and to finally showcase my SFV Sakura cosplay,” said Dancing Fighter.

“I’m just excited to be around the scene again and kick it with the squad,” said Zipmasterflex.

“Seeing the boys is what I’m most excited about,” said Lumen Vera, CEO and Co-Founder of Crescent Esports. “Seeing everyone come together.”

“I’m super excited to meet the rest of our team and cheer them on,” said Venisia Gonzalez, Public Relations Manager of Crescent Esports. “We’re one big family. It’s wonderful to support each and every one of them.”

“I’m looking forward to playing some of the best players in the world in SFV and competing in the tournament,” said FGC_Carlos. “And also, buying some of the exclusive merchandise you can only purchase at EVO!”

We don’t know anyone who isn’t excited for the exclusive EVO merchandise.

Be sure to tune in to the streams (listings below) to view the Crescent Esports family this weekend at EVO and cheer them on!

Player Listing, Pools & Times

Stream Schedule

Courtesy of EVO

Join us on our social media:

Mental Health in Esports

Dylan Jones, age 24, said he believes team coaching sessions provide needed perspective when it comes to mental health.

Jones, a competitive gamer for Crescent Esports said the sessions are beneficial because they allow you to unravel certain habits or thought patterns someone may have, such as judgment calls that put unneeded pressure on one’s self.

“I know just being able to have a platform to speak my mind and think about why I’m thinking a certain way with a second party is beneficial,” said Jones, also known as DJ Malady.

As the esports scene has exploded across the globe, the ever-constant stress to be the best can take its toll. As more digital athletes strive to venture into the world of competitive gaming, finding a delicate balance is key.

Mental health is a serious issue and when it comes to competitive gaming, the stakes are even higher.

According to an article by ESPN, mental health issues are so prevalent in esports that the problem becomes “invisible.” Social media plays its part as fans voice their opinions on a player’s mental fortitude to become a champion.

Jones said that his team’s sessions allow him to decompress; allowing him to rationalize if he is being blinded by outside factors or forming behavioral patterns.

Having this outside perspective lends itself into competing better as it provides him with a clear mind, according to Jones. With a family history of mental health issues from Bipolar disorder to anxiety, Dylan said he welcomes the open discussion of mental health in the competitive scene.

A recent study in 2018 by Mental Health America (MHA), states that 1 in 5 adults have a mental health condition. The rates of youth suffering from depression has increased from 5.9% in 2012 to 8.2% in 2015 with nearly 76% of them with nearly little to no treatment. Esports, a $1.5 billion-industry in 2017, is expected to grow by 60% to $2.3 billion in 2022. With money like this on the line, the pressure on players is only increasing.

Avoiding burnout is always on Jones’ mind, he said. Finding support from Crescent Esports CEO and Co-owner, Lumen Vera, Dylan says that he is learning to set his practice schedules and use time management to aide how he handles the stress.

“When you are satisfied in one area,” said Jones, “it gives you the energy and motivation to succeed in others.”

Balancing a hefty work schedule with a practice schedule all lend itself to the amount of pressure some players, such as Jones, have on their plates. It is important to have open discussions amongst organizations and players so that all needs are being met.

“Feels like a huge weight off of my shoulders,” said Jones. “I’m glad that Crescent Esports is putting mental health as a big priority.

The only way to fight the stigma is to have open discussions about mental health in competitive gaming. You are not alone.

“It’s definitely a big deal,” Jones said. “Some think it might be small, but it lends itself into everything you do afterwards.”

For more information about mental health, visit

CEO Fighting Game Championships 2019

We are hyped as our team is in Florida this weekend to compete in the CEO Fighting Game Championship! Our beloved FGC team, along with streamer, Dancing Fighter, will battle their way through their respective pools to claim their title. Five players enter, who will leave a champion?

Honestly, they’re all champions to us!

So, let’s cheer on Doza, DJ Malady, NovaSpec, DevilTrigger and Dancing Fighter as the battle against the top FGC players in Daytona Beach!

Below you will find their schedules and viewing channels.

Stay tuned to see what we are up to and be sure to follow us on social media for more!








Esports and Maslow’s Hierarchy of Needs

What is Maslow’s Hierarchy of Needs and how does it apply to Esports?

Abraham Maslow, Founder of Humanistic Psychology, had the assumption that human nature is good, not evil and that our natural human development involved the actualization of that very inherent goodness. Our universal human motive is self-actualization. Well, what is self-actualization? TDLR: being everything you can be.

Now, I’m not talking about the good ole United States Army’s famous slogan “Be all that you can be. Find your future in the Army.” No, no, I’m talking about truly being everything you can be by pushing yourself to be the best version of you. When it comes to mastery, Maslow’s belief coincides with the psychological needs of the individual player.

Hierarchy of Needs

  • Self-actualization (being your best self)
  • Esteem (respect, interactions with others, etc.)
  • Love (to belong, to be accepted, affection, intimacy)
  • Safety (shelter, protection)
  • Physiological (or survival needs)

Reaching the peek of Maslow’s pyramid is a healthy motivation and a part of our natural behavior that is ingrained in our DNA, our psyche. This is also a motivator in the realm of competitive sports such as esports.

Hierarchy of Needs in Esports

  • Self-actualization (being your best self and satisfied with your performance)
  • Esteem (respect of the community, respect of our fellow competitors, how you handle pressure)
  • Love (community, teammates, organization)
  • Safety (finding your niche, finding your following, an organization or team)
  • Physiological (setup, hardware, software)

Now, obviously this is tweaked for esports, but you can grasp the idea of how each feeds the other. As each need is met, the player can focus on their other aspects. You can’t play and compete if you do not have a rig or console. A console and/or PC is nothing without its software or game. This is the foundation for every competitive player.

Next, it is tackling the hustle and bustle of finding the correct niche as part of the safety category.

  • Which games will I focus on (fighting games, shooters, RPGs)?
  • Which platform will I stream on (Twitch/Mixer)?
  • How will I attract followers/viewers?
  • Which organization will I play for?

Love from the community, the organization, and teammates is just as crucial for any player. That love is a player’s support. That vital blood flow that reinforces why they do what they do. The reason it is so important, because it leads to esteem. It is how we view ourselves in competition and how we are viewed in the eyes of others. The pressure to be the best in our respective games may take a toll on each and every player. This is why having the lower levels in place matter.

A player is as good as their foundation. Having the right support allows a player to focus on what is important. Not needing to worry about the means to attend a competition to having time to practice with properly working equipment. Mental health comes into play here as well, but we’ll focus more on that in our next post.

Knowing you did your very best in a competition and realizing where you need to make improvements is part of self-actualization. The most important aspect of Maslow’s Hierarchy. Self-actualization leads to our mastery of skills. That is the hundreds of hours put into practicing technique, learning to use that new character and its abilities in Mortal Kombat 11.

This is what it takes to be a competitive player, to master ourselves in everything we do, and it all starts with our foundation. How you choose to get there, and with whom, is up to you.

Combo Breaker Strikes This Memorial Day Weekend

This weekend our FGC players head out to one of the largest competitive fighting game conventions in Illinois to battle it out this weekend at Combo Breaker! For the next three days starting Friday, May 24th players from across the globe will zero in Chicago to compete for bragging rights.

Crescent Esports players competing will be Alex “DevilTrigger” Nguyen, Glen-Mikl “Doza” Mendoza, and Dylan “DJ Malady” Jones. As previously announced, Axel “NovaSpec” Bailey and Curtis “Zipmasterflex” Jones were originally scheduled to compete, however, they will no longer be attending Combo Breaker due to personal reasons. Do not despair, however, you will be hearing from them soon!

So much news for this year’s Combo Breaker as it will be the biggest one yet with over 425 entrants. It will be hosting 23 competitive games; WE REPEAT 23 GAMES! The MK11 Pro Competition will kick off here to boot. The Mystery tournament will be the talk of the weekend on the ground. It will certainly be a huge weekend for UNIST.

Below you will find a listing of games, pool brackets, times and viewing channels.

So, let us wish our FGC team the best of luck as the spice of Louisiana heads north this Memorial Day weekend. Stay tuned as we bring you interesting stories each week detailing what we are up to and be sure to follow us on social media for more! #FlytheFleur







Welcome to the Apex Legends Team Highlight

Crescent Esports is made up of many people from all walks of life, similar to the esports community itself. As gamers in a competitive sport, sometimes things don’t go according to plan despite the grueling hours of practice. Here, we’re not afraid to discuss those moments. Just like you, everyone has a bad day. We’re human!

As part of a running series, we will be sharing stories highlighting each of the unique individuals who have decided to make a home here at Crescent Esports. Through the good times, bad times, fun times, and family time, tune in for a glimpse into our world.

This week Crescent’s own Venisia had the chance to sit down with our Apex team for a relaxed discussion about their latest online tournament, battle royale games, esports, and more.

Disclaimer: The conversation has been edited for readability.

Venisia: Let’s start with introductions.

PartyPetah: So, my name is Peter. My IGN is PartyPetah. I’m 21 years old from Chicago and currently an undergraduate student. I’ve been playing video games since I was in the womb. I probably came out with a controller in my hand. I’ve been playing competitively for maybe like eight years of my life. I have been following the pro-competitive scene for CS:GO and other games for the last five or six years, but I’ve only engaged it recently with Apex Legends.

Irock: My name is Isaiah. I am 16-years-old. I was born in California and now currently in Louisiana. I started playing video games when I was three and I started getting competitive five years ago. Apex is my first game that I started playing professionally tournament wise.

CE_StoneR: My name is Devon. I’ve been playing competitively for about 4-5 years now and my in-game name is CE_StoneR.

Venisia: As gamers, our profile names may come with interesting stories. What influenced your gamertags?

PartyPetah: So, I started out playing Halo a lot on the Xbox. Actually, the PC was probably when I was maybe like in the third or fourth grade. My classmates and friends first introduced me to this game you may know called Runescape. There’s an indie game character, the biggest baller ever who’d wear the most expensive items in the game and his name was “Party Pete.” Originally, when I was deep into that game, I had two really good friends named Brian and Dan, both English. They’re both lads who will refuse to call you by your actual name. As I refuse to call StoneR or Irock by Irock or StoneR, I always call them Stone or Rock. I condense people’s names into nicknames like they [Brian and Dan] did. So, I adopted that into the name like PartyPetah. I first put it on my Runescape account and then afterwards, the rest was history.

Irock: The story of how the name Irock came to be was that I started to break dance when I was four-years-old. When I was nine, I was doing performances for high schools with my family and we would have our own nickname or breakdancing names. Since my name is Isaiah and it stared with an “I,” they had a friend named JROCK. They suggested I become Irock and I started using it for very long time. So, when I started gaming, I though Irock sounded pretty cool.

CE_StoneR: *laughter

Venisia: Now for some serious questions in regard to the tournament this past weekend. How do you think you performed overall?

PartyPetah: Not well, as compared to how we did previously in our first tournament. I feel like we just weren’t as focused. I mean, granted, there were similar competitors that we went up against last time from other orgs and others we weren’t used to. We did beat our previous competitors in overall placement and such this time around. However, we definitely could have done better. We’ve been focusing a lot more on scrims, pro league placements, and open division more so than a kill race tournament. We haven’t had a lot of relevant practice and it’s been like two weeks since we played a tournament.

Venisia: Do you think your performance was attributed to mental distractions and such?

PartyPetah: Definitely. It was 100% nothing to do with our skill, just mentally in terms of communication. We just are very like lackluster.

Venisia: Would you guys agree?

Irock: Yeah, we weren’t there.

PartyPetah: We weren’t there. We’re better than how we played out this weekend. But we just weren’t there.

Irock: Our first tournament proved something. Like the last team, I was a part of for Crescent, they got second place and we got third. But they treated us like we didn’t have a chance against them. We get right behind them by a couple points which I’m sure was unnerving.

Venisia: What did you think of your opponent’s performance?

PartyPetah: Well, there’s a couple things that happened. I’m aware now that I think just a day before the tournament was set to go live, there may have been have influence from different orgs and different representations of teams to allow for config changes that were previously not allowed. I think it was pretty clear that it came across like one of the players is an epileptic who couldn’t play the game without having the muzzle flash reduced on certain guns. Which I’m not going to say is not true, but I don’t think that’s like the entire reason either. Altered configs give a very hefty advantage to certain players. Since it was a global event, people from Russia, UK and NA were participating. A lot of people were playing in bot countries like Brazil, or bot servers where due to various factors, the level of competition is, almost ridiculously easy. So, they were able to string on maybe a 30-kill or nearly 40-kill game without much issue while doing it with enough time as well. I don’t think that every team did that. And even the teams that did wasn’t necessarily their fault. There was nothing stated in the rules, you know, it’s a new scene. They still need to work out all the rules and everything. Everything’s a learning experience.

Irock: And what I felt like is, everyone should have played on a specific server for the tournament.

PartyPetah: I agree, but then again, the scene is super young. And they’re not really taking into account location and all these other like variables that they didn’t think would have to dealt with. Without private servers for Pro League or open league, it’s going to just get harder and harder.

Venisia: How have you found the impact Apex Legends has had on the esports community as compared to other battle royales?

PartyPetah: The impact I’d say is relatively minor. It’s blown up very quickly at the start. I think even a record to even do so amongst other competitive scenes for battle royales, but it suffers from the fact that there’s no private lobbies, there’s no private servers, there’s no official adding update. It blew up initially with PUBG and then Fortnite came in, but currently from the esports side, people are extremely underwhelmed by it at the moment. I think that Respawn should just focus more on the casual side of the game to begin with. Because as long as the casual side lives the esports scene will always be there regardless of how, like good or bad it is. But if they can’t, there will be no esports scene if there’s no casual player basis that’s just how it works.

Venisia: What would be your reaction to someone saying they think battle royales in general are getting old?

PartyPetah: I know a lot of people think that way. And I can understand why. Battle royales encompass a lot of people of different skill levels into one game, right. So, guys like us and the rest of tier one and tier two pro players, step into a game to walk away with sometimes nearly half of the server as a kill under the squad. So, coming from the stance of just an average player who only gets to play video games on the weekends, they get sick of games where pretty much one person is King, and you can’t compete against them. At least in traditional 5v5 competitive games like CS:GO, Rainbow Six, and even Overwatch, there are brackets of skill groups and levels. Battle royales are different regardless of how much they try to implement the ranking system into different BR games. It’s still at the end of the day comes across as ineffective and people don’t respect them. People don’t care and there are times where 100 people are in a single game cue. It’s kind of hard to match up every single person in the game when hundreds or thousands of people are queuing to be around the same skill level. I can totally understand why they’re sick of it. They’re sick of landing, grabbing good loot, booting up, and then dying instantly losing it all in arena shooters. They just want to respawn and play again. Like there’s nothing lost.

Venisia: What’s next on your horizon?

Irock: Our big goal is to do a LAN tournament together.

Fun random facts about our Apex boys:

It was a lot of fun getting to know each of our players and we look forward to sharing more stories so stay tuned for more each week. Be sure to follow us on social media for more! #FlytheFleur







Welcome to the Crescent Esports Texas Showdown Recap

Time flies when there’s so much going on. Can you believe it’s May already? With tournaments spurring throughout the next few months, Texas Showdown brought the heat of Texas and the FGC competition. The tournament returned on Friday, May 10th for a weekend that was sure to keep you on the edge of your seats! This was a pinnacle moment as the best players from all around gathered in stormy Houston.

Crescent Esports is proud of our team as they played against some fierce competition. Winning isn’t everything, but playing your best is. With every loss, there is room to grow, to improve. We expect great things from our players. We have watched them grow as individuals and look forward to seeing how far they progress in the future.

May is full of more excitement as our APEX team will be competing for some fierce bragging rights. Tune in on May 18th at 4:00 pm EST as our players compete in the Apex Legends Global for the $2500 prize pool. The trio to watch will be Devin “CE_StoneR” Hodge, Peter “PartyPetah” Lee and Isiah “Irock” Valle.

Please check below for viewing channels.

Our FGC players continue to ready themselves for more competition this May at Combo Breaker on May 24th – May 26th in Illinois. Players competing will be Alex “DevilTrigger” Nguyen, Axel “NovaSpec” Bailey, Glen-Mikl “Doza” Mendoza, Dylan “DJ Malady” Jones and Curtis “Zipmasterflex” Jones. Please stay tuned for times, dates, and viewing channels.

Please check below for Texas Showdown 2019 placements.

Stay tuned as we bring you interesting stories each week detailing what we are up to and be sure to follow us on social media for more! #FlytheFleur







Introducing #FlytheFleur!

Welcome to the new home of Crescent Esports!

Everyone here is really excited to show off our latest website thanks to the amazing Whimsical Reverie Design LLC. Here at Crescent Esports, we do not shy away from thanking our friends. Thanks to our amazing community’s feedback, we will be bringing you interesting stories each
week detailing what we are up to.

For those of you who are new here, sit back, grab a cup of coffee or tea, whichever you prefer, and let us tell you a tale. Once upon a time in the land of esports, an unknown… okay, maybe not that kind of a tale.

We are the vanguard of esports in Louisiana! As a national competitive gaming organization, it is our goal to enrich the esports industry with the spice of our base state of Louisiana. You can say that we are to esports like Popeye’s is to fried chicken. Mmm, fried chicken with hot sauce! Back to our regularly scheduled program.

We want our community to feel like they are a part of our organization. Crescent Esports is not just an esports organization, we are a hub for professional teams and players to represent the state of Louisiana. We aim to take top-level players to strive to be the best versions of themselves while encouraging our community to support their players. We host monthly events with an active Discord of gamers from all walks of life.

Our players compete in various tournaments from within the fighting games community to battle royales like Apex Legends to online card games like Hearthstone. We are not just competitors either. We possess an array of streamers showcasing their love of video games, art, and fitness. We believe in the mental and physical health of our community. Often conversations about mental health are taboo, but not here at Crescent Esports. We encourage a healthy lifestyle and balance between games and fitness to encourage a better “you.”

With the launch of our new website, we introduce #FlytheFleur!

“The fleur-de-lis is the official symbol of New Orleans, especially after Hurricane Katrina. And is the symbol of loyalty and community for the state of Louisiana. We have aligned ourselves with those same values and use the fleur as our logo to represent the trinity of our core principles:
Loyalty, Respect, Community.”

– Lumen Vera, Co-owner and CEO at Crescent Esports

These core values are invaluable in today’s competitive world of esports and in life. These are the values we strive to instill in our players, our streamers, and our community. If you’re looking for a place to find new friends in gaming, join our Crescent Esports community today!

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